eyes
Original Python code
import pygame
import math
def update():
pass
def draw():
screen.fill((0, 0, 0))
def draw_eye(eye_x, eye_y):
mouse_x, mouse_y = pygame.mouse.get_pos()
distance_x = mouse_x - eye_x
distance_y = mouse_y - eye_y
distance = min(math.sqrt(distance_x**2 + distance_y**2), 30)
angle = math.atan2(distance_y, distance_x)
pupil_x = eye_x + (math.cos(angle) * distance)
pupil_y = eye_y + (math.sin(angle) * distance)
screen.draw.filled_circle((eye_x, eye_y), 50, color=(255, 255, 255))
screen.draw.filled_circle((pupil_x, pupil_y), 15, color=(0, 0, 100))
draw_eye(200, 200)
draw_eye(330, 200)
WIDTH = 530
HEIGHT = 400